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Obsidian Archive
How ’12 Monkeys’ Changed How Time Travel Should Be Viewed
There are lots of shows about time travel, but read how 12 Monkeys changed the game.
Avatar: The Last Airbender Ships are Meant to Be Fun, Not Destructive
Whether you ship canon ships or non-canon ships, it should be a subculture of like fans, not a battlefield of in-fighting. Critical Companion Ebony explores.
Worldbuilding and the Marvel Cinematic Universe
Bayana explores how Marvel built a world for the screen in a way that encompasses so many movies and television shows.
My Granny and Her Love of Comics
Bilal writes about their grandmother, who shared her love of comics and knowledge.
My Heaven is a Republic
Jessie Blount shares her two “spiritual texts” and how they’ve shaped her worldview.
What ‘Harry Potter’ Doesn’t Teach Us About Allyship & Activism
How does Harry Potter’s Order of the Phoenix show the failures of the series to show a truly progressive and anti-supremacist narrative? What can we learn from these inadequacies of the story to be better allies in the real world?
Beyond the Kokiri Forest: A Father and Daughter’s Zelda Adventure
Delia talks about her father and The Legend of Zelda: Ocarina of Time, the origins of her nerdiness.
Three Fears About Public Spaces I Had as a Black Nerd
As a black female nerd, have you ever been afraid of entering a new space? Renée shares some of her past fears and how she overcame them in our first Constant Companion essay.
How Fantasy Became a Bridge Between Sisters
Syntrell writes about how fantasy books gave her a way to connect with her sister.
Imagining the Decolonization of Science Fiction
Nicole defines her view of Afrofuturism and imagines what science fiction could do if it wanted to be bold.